Requires an interest in and persistence with working with technology.
Designing successful interaction with technology is a key skill in the 21st century.
By undertaking this unit you will gain the opportunity to extend your understanding and enhance your experimental skills by exploring interaction design with technology. Interaction Design can cover the design of standard screen based computer interfaces but also emerging technologies such as touch and mobile systems, or physical interaction through Wii motes or other physical sensors.
In this unit some of the theoretical, practical and aesthetic aspects of human / machine interaction will be explored. You will design and develop a prototype interactive system.
Project description and reflection 1000 words (20%), Exercise (20%) and Prototype (60%)
TEACHING PATTERN: 3 hrs tutorial/practical demonstration weekly, plus an expectation of at least an additional 3 hrs independent practical work weekly (13 weeks)
Successful completion of 50% Introductory level units
Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.
Campus - H Hobart, L Launceston, W Burnie. Study Centre - V Sydney, R Rozelle, P Beauty Point. Distance units may also have a campus identifier of I Isolated, N Interstate, O Overseas. Units delivered in Transnational Education (TNE) Programs have a campus identifier of A Hangzhou, F Fuzhou, G Shanghai, K KDU Malaysia, Q Kuwait or Y Hong Kong.