Hobart, Launceston, Cradle Coast
|Unit name||Programming Principles|
|Available as student elective?||%asset_metadata_unit.AvailableAsElective_value^empty:No%|
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Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.
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* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (see withdrawal dates explained for more information).
1. Identify and explain principles of software design
2. Apply industry methodologies to project development
3. Apply coding techniques to develop programs that solve real-world problems
4. Employ discipline-specific skills and knowledge to complete tasks
Teaching material and tutorial support will be provided weekly through MyLo during the term.
Students will be required to attend two to three on campus practical sessions per term (2-3 hours per session).
Internet access is required for this course as students are required to access study materials provided online through MyLO. Please log into MyLO on the first day of each teaching period.
AT1: Weekly Programming Tasks (30%)
AT2: Project Proposal (30%)
AT3: Development Project (40%)
|Timetable||View the lecture timetable | View the full unit timetable|
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