× You are viewing an archive version of this unit.


Conceptual, analytical and technical skills through applied-problem-based learning in a diverse range of real-world contexts. In third year, studios are double weighted capstone units emphasising the creative synthesis and critical application of knowledge and skills encompassing technologies, theories and spatial design principles.

Adaptive Reuse Studio focuses on the detailed design of interior spaces and elements framed by critical interrogation of key debates, positions and practices in cultural heritage conservation. You will explore notions of context in the broadest cultural sense, developing an appreciation for both built fabric and the cultural meaning of places. Through expert lectures, interactive and self-directed activities you will gain knowledge of principles of indoor environment quality and user experience of space. You will apply this knowledge in the design of interior spaces and joinery elements within an existing building synthesising attitudes to heritage conservation and user experience with consideration of spatial organisation, atmosphere, interior detailing and conformance with relevant regulatory requirements. Applying knowledge of object-based modelling you will communicate and document context and design propositions employing professional conventions and rendering techniques.

Summary 2020

Unit name Architecture Technology-Studio: Heritage
Unit code KDA337
Credit points 25
Faculty/School College of Sciences and Engineering
School of Architecture and Design
Discipline Architecture & Design


Teaching staff

Level Advanced
Available as student elective? No
Breadth Unit? No



Please check that your computer meets the minimum System Requirements if you are attending via Distance/Off-Campus.

Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.

Special approval is required for enrolment into TNE Program units.

TNE Program units special approval requirements.

* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (see withdrawal dates explained for more information).

About Census Dates

Learning Outcomes

ILO 1: Contextualise design approaches for adaptive reuse projects through critically interrogating key debates, positions, practices and precedents in cultural heritage conservation.
ILO 2: Justify design priorities through interpretation of local context, user experience and principles of indoor environment quality.
ILO 3: Synthesise priorities in the development of detailed designs and documentation of interior spaces and elements.
ILO 4: Document and communicate design propositions to professional audiences using object-based modelling and rendering techniques.

Contribution to Graduate Outcomes (Degree major)
Ethics: Students engage in user-centred activities such as role play and hypothetical client meetings to gain awareness of how design decisions persist in time for users and their ongoing responsibility for user experience e.g. amenity, privacy, air quality; assessed via detailed design project (AT3)
Well-being: Students are guided to connect users and environmental quality with collective or community well-being e.g. in relation to air quality, accessibility, and spatial facilitation of positive social interaction; assessed via detailed reuse design project (AT3)
Experiential learning: Through exposure to professional standard design propositions e.g. practice visits international competition online archives, guest practitioners, students adopt industry tools and conventions; assessed via speculative design and context/concept presentation (AT1 & 2)




KDA235 and KDA241 and KDA243 and KDA245


Teaching Pattern

Workshop - 6-hr x weekly


AT1 – Primer: Abstract Speculation (20%
AT2 – Context + Concept: Analysis & Conceptual Design Proposition (30%)
AT3 – Detailed Design: Graphic & Verbal Presentation (50%)

TimetableView the lecture timetable | View the full unit timetable



The University reserves the right to amend or remove courses and unit availabilities, as appropriate.