This unit focuses on the nature of systems design, implementation and testing as phases within the systems development process. The unit develops practical skills in designing, implementing and testing desktop computer programs, focusing on ones having graphical user interfaces that communicate with data sources. Modern software tools and techniques to support designing (such as UML), programming (such as C# and pair-programming), and testing (such as use-case based testing) will be utilised. Students will explore the concepts of object-oriented modelling and programming and also Agile development methodologies. By the end of the unit, students will know the principles of how to design, implement and test a system from a requirements specification, and have the knowledge and skills required to conduct a user-centred approach to the main tasks typically required in these phases.
|Unit name||Software Design and Development|
|College/School||College of Sciences and Engineering
School of Information and Communication Technology
|Discipline||Information & Communication Technology|
|Coordinator||Doctor Muhammad Bilal Amin|
|Available as student elective?||Yes|
|Delivered By||University of Tasmania|
|Location||Study period||Attendance options||Available to|
- International students
- Domestic students
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|Study Period||Start date||Census date||WW date||End date|
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (see withdrawal dates explained for more information).
Unit census dates currently displaying for 2022 are indicative and subject to change. Finalised census dates for 2022 will be available from the 1st October 2021.
- Produce an object-oriented project design including design patterns, class diagrams, use-cases, and sequence diagrams using appropriate languages and tools
- Extract data from a relational database for manipulation within a program
- Develop a significantly-complex object-oriented project implementation which contains a GUI
- Collaborate on a project across the software development lifecycle as an effective project-team member.
|Field of Education||Commencing Student Contribution 1||Grandfathered Student Contribution 1||Approved Pathway Course Student Contribution 2||Domestic Full Fee|
- Available as a Commonwealth Supported Place
- HECS-HELP is available on this unit, depending on your eligibility3
- FEE-HELP is available on this unit, depending on your eligibility4
1 Please refer here more information on student contribution amounts.
2 Information on eligibility and Approved Pathway courses can be found here
3 Please refer here for eligibility for HECS-HELP
4 Please refer here for eligibility for FEE-HELP
Please note: international students should refer to this page to get an indicative course cost.
PrerequisitesKIT101 or KIT107
|Assessment||In-semester test (30%)|UML-based Object-Oriented Design (25%)|Developing a C# application based on UML-design (30%)|Software testing and source control (15%)|
|Timetable||View the lecture timetable | View the full unit timetable|
Required readings will be listed in the unit outline prior to the start of classes.
|Links||Booktopia textbook finder|
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