This unit will explore the exciting field of virtual reality, mixed reality and the advanced concepts and technologies for interfacing humans to complex machines. We will discuss their potential impact on the way we think about computers and the way we interact with them. The unit will provide an introduction to advanced human computer interfaces such as Virtual Reality (VR), Augmented Reality (AR), and Tangible User Interface (TUI) technologies. Interface design principles will be reviewed from human factors and technological perspectives. Hardware, software, and design aspects of virtual interfaces will be investigated. We will also learn about these virtual interfaces that have been designed and implemented in the fields of medicine, education, design and entertainment. Hands-on experience will be provided through series of tutorial sessions that aims to provide basic skills on how to use different tools to develop student's own simple interface application.
|Unit name||Virtual and Mixed Reality Technology|
|College/School||College of Sciences and Engineering
School of Information and Communication Technology
|Discipline||Information & Communication Technology|
|Coordinator||Doctor Winyu Chinthammit|
|Available as an elective?||Yes|
|Delivered By||University of Tasmania|
|Location||Study period||Attendance options||Available to|
- International students
- Domestic students
|Study Period||Start date||Census date||WW date||End date|
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (refer to How do I withdraw from a unit? for more information).
Unit census dates currently displaying for 2022 are indicative and subject to change. Finalised census dates for 2022 will be available from the 1st October 2021. Note census date cutoff is 11.59pm AEST (AEDT during October to March).
- Discuss the need for and use of virtual and mixed reality technologies in the world today
- Assess the potential of emerging interface technologies for real-world applications
- Use an iterative design process to develop an interface application that utilises virtual or mixed reality technologies to meet specified user needs
|Field of Education||Commencing Student Contribution 1,3||Grandfathered Student Contribution 1,3||Approved Pathway Course Student Contribution 2,3||Domestic Full Fee 4|
1 Please refer to more information on student contribution amounts.
2 Please refer to more information on eligibility and Approved Pathway courses.
3 Please refer to more information on eligibility for HECS-HELP.
4 Please refer to more information on eligibility for FEE-HELP.
Please note: international students should refer to What is an indicative Fee? to get an indicative course cost.
PrerequisitesKIT101 or KIT107 or KIT109
Lectures: 2 hours/week
|Assessment||Essay (15%)|Assignment (20%)|Project (20%)|Assignment (20%)|Project (25%)|
|Timetable||View the lecture timetable | View the full unit timetable|
|Links||Booktopia textbook finder|
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