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Hobart, Launceston

Introduction

This unit exposes students to historical approaches to increased processor efficiency, such as pipelining and superscalar design, before concentrating on a key concept of modern computer architectures: multicores. Both CPU and GPU architectures will be explored in this context and likely future hardware trends will be discussed.

Students will learn the concepts and techniques for writing CPU multithreaded programs via the use of threading and synchronisation primitives as well as techniques for general-purpose GPU programming (GPGPU).

A major focus of this unit is real world optimisation. Students will be exposed to data-oriented design approaches, revisit the concepts of Big-O efficiency and OO, and will get practical experience at profiling code. Additionally, students will learn lower-level programming techniques such as single-instruction multiple-data (SIMD) instructions, branch removal, and loop unrolling.

Summary 2021

Unit name Multicore Architecture and Programming
Unit code KIT308
Credit points 12.5
Faculty/School College of Sciences and Engineering
School of Information and Communication Technology
Discipline Information & Communication Technology
Coordinator

Ian Lewis

Teaching staff

Level Advanced
Available as student elective? Yes
Breadth Unit? No

Availability

Note

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About Census Dates

Fees

Requisites

Prerequisites

  • KIT205 or KIT206 or (KIT207 and KIT208)

Teaching

Teaching Pattern

2hrs lectures, 2hr tutorials (early in semester there will be 4hrs of lectures, late in semester there will be 4hrs of tutorials)

Assessment

40% exam, 60% in-semester (4 assignments worth 15% each)

TimetableView the lecture timetable | View the full unit timetable

Textbooks

Required

Recommended

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