This unit focuses on the design, implementation, and testing phases of the Software Development Lifecycle (SDLC). The unit develops practical skills in designing, implementing, and testing computer programs, focusing on ones having graphical user interfaces that communicate with data sources. Students will also develop and demonstrate advisory capacity and an understanding of the business context of systems design and implementation. Modern software tools and techniques to support designing, programming, and testing will be utilised. Students will explore the concepts of object-oriented modelling and testing. By the end of the unit, students will have applied the principles of how to design, implement and test a system from a requirements specification, and have the knowledge and skills required to justify and implement a user-centred approach to the main tasks typically required in these phases.
|Unit name||Software Application Design and Implementation|
|College/School||College of Sciences and Engineering
School of Information and Communication Technology
|Discipline||Information & Communication Technology|
|Coordinator||Doctor Muhammad Bilal Amin|
|Teaching staff||Doctor Muhammad Bilal Amin|
|Delivered By||University of Tasmania|
|Location||Study period||Attendance options||Available to|
- International students
- Domestic students
Please check that your computer meets the minimum System Requirements if you are attending via Distance/Off-Campus.
Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.
|Study Period||Start date||Census date||WW date||End date|
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (refer to How do I withdraw from a unit? for more information).
Unit census dates currently displaying for 2023 are indicative and subject to change. Finalised census dates for 2023 will be available from the 1st October 2022. Note census date cutoff is 11.59pm AEST (AEDT during October to March).
- Apply the SDLC process using industry-relevant principles and practices
- Produce an application design and test plan using industry-relevant software design tools and techniques;
- Develop an interactive software application that implements a design specification;
- Collaborate on a project across the software development lifecycle from design to testing as an effective team member and project manager;
- Critique software development processes and provide recommendations for improvement
|Field of Education||Commencing Student Contribution 1||Grandfathered Student Contribution 1||Approved Pathway Course Student Contribution 2||Domestic Full Fee|
1 Please refer to more information on student contribution amounts.
2 Please refer to more information on eligibility and Approved Pathway courses.
3 Please refer to more information on eligibility for HECS-HELP.
4 Please refer to more information on eligibility for FEE-HELP.
Please note: international students should refer to What is an indicative Fee? to get an indicative course cost.
6 x 2-hour lectures. One 2-hour lecture in weeks 1-4, 6 & 11
|Assessment||Quiz (15%)|Software design specification (20%)|Software test plan (20%)|Software solution (20%)|Software design and test plan critique (25%)|
|Timetable||View the lecture timetable | View the full unit timetable|
All the required reading and exercises will be available on the unit MyLO page.
|Links||Booktopia textbook finder|
The University reserves the right to amend or remove courses and unit availabilities, as appropriate.