Profiles

Zi Siang See

UTAS Home Dr Zi Siang See

Zi Siang See

Lecturer in Innovation Design, Digital Learning and Technology

Building A (Education) , Newnham Campus

+61406940386 (phone)

zisiang.see@utas.edu.au

Dr Zi Siang See has specialised over the past 10 years in the design, use and integration of interactive media, including but not limited to augmented reality (AR) and virtual reality (VR) research-creation. Zi has over 15 years’ experience of working within the field of interaction design and digital media in both industry and within university institutions, nationally and internationally. These include collaborations with multinational corporations such as McDonald’s, Lafarge Cement, Servier, Leo Burnett, DDB and Saatchi & Saatchi Arachnid. As an early career researcher, he has been part of various MOOC projects and been actively involved in scholarly research and international collaborations. His work has contributed to new systems, theory and studies in human-computer-interaction, education technologies and inclusive design. Some of these technical research papers were published at specialised venues such as SIGGRAPH, IEEE Virtual Systems and Multimedia (VSMM), and Springer’s Virtual Reality.

Biography

Dr Zi  Siang See is part of the International Society on Virtual Systems and Multimedia (VSMM) as a Board of Directors committee member, supporting VSMM conferences and as a reviewer, in which role he has co-organised a number of collaborations and research workshops in VSMM. Zi is also the guest editor and a member of the Editorial Board for Virtual Creativity (Intellect Books), a Scopus-indexed international journal focused on emerging technologies and digital creativity. Zi completed his Ph.D. at the University of Newcastle, he has trained under the guidance of Prof Lizbeth Goodman (SMARTlab), Prof Mark Billinghurst (Emphatic Computing Lab / HIT Lab NZ), and supported by A/Prof Craig Hight (UoN). As part of the research for his doctoral thesis focused on human-computer interaction aspects of virtual reality titled Creating High Dynamic Range Spherical Panorama Images for High Fidelity 360 Degree Virtual Reality, Zi developed a method and apparatus solution for creating high fidelity virtual reality 360 (VR360) that is free from major imaging errors and obstacles. Zi’s research and practice are multidisciplinary and bring together the fields of education technologies, digital humanities and digital health.

Career summary

Qualifications

  • Doctor of Philosophy (Design), 2020, University of Newcastle
  • Master of Science (Creative Multimedia), 2014, Multimedia University
  • Bachelor of Multimedia (Honours) (Media Innovation), 2004, Multimedia University

Memberships

Professional practice

Virtual Creativity (Journal) (Intellect Books)

Guest Editor, Special Issue: XR and Transformative Technologies (2021)

Editorial Board (since 2019)

Ref: www.intellectbooks.com/virtual-creativity

Administrative expertise

Zi has initiated the Inclusive XR Collaboratory as part of the Creative Pedagogies to grow and develop expertise in the space of education technology and XR research - http://www.inclusivexrcollaboratory.com

Teaching

Teaching expertise

EPR380 Digital Technologies

Research Appointments

International Society on Virtual Systems (VSMM)

Board of Directors (since 2018)

Ref: http://vsmm.org/about/leadership

Virtual & Augmented Reality Research Network

Academic member (2021)

Ref: https://varrn-sunway.org

Purai Global Indigenous History Centre

Academic member (2021)

Ref: https://www.newcastle.edu.au/research/centre/purai

Research Invitations

  • Zi Siang See (2020) XR Research-Creation. School of Creative Industries Higher Degree Research Transmission, May 2020.
  • Benjamin Matthews, Simon Weaving, Zi Siang See (2019) International Leadership Development Program (iLead), University of Newcastle, October 2019.
  • Zi Siang See (2019) Extended Reality Experiences: Recent Advances in Creative and Assistive Technologies. Center for Inclusive Design, 21 May 2019.
  • Zi Siang See, Xia Sheng Lee (2018) Extended Reality for Virtual Social Learning: The Transition of Emerging Technologies for Education Research. OpenLearning Conference 2018
  • Human Esmaeili, Zi Siang See (2017) 3D Content Development and AR/VR Authoring. International Conference on Visual Systems & Multimedia. Ireland.
  • Harold Thwaites, Zi Siang See (2017) Exploring the Bujang Valley - A pre-production Survey (2017) Electronic Cultural Atlas Initiative (ECAI) ISGC 2017, Taipei, Taiwan, Academia Sinica, 06-07 March 2017.
  • Mark Billinghurst, Zi Siang See (2016) Designing Compelling AR and VR Experiences. Workshop in 22nd International Conference on Visual Systems & Multimedia (VSMM2016). 17 October 2016, Kuala Lumpur.
  • Zi Siang See (2016) Augmented Reality and Virtual Reality: Research Advances in Creative Industries. 22 June 2016, University of Reading

View more on Dr Zi Siang See in WARP

Expertise

    Include:

  1. A capability statement

    Zi's research allows him to work closely with the focus of creative pedagogies and would connect very well with the research activities and scholars in the College of Arts, Law and Education (UTAS). He has demonstrated contemporary knowledge of digital technologies theory and practice, with a specialisation in Augmented Reality (AR) and Virtual Reality (VR) research-creation, particularly in the areas of (i) Education Technologies (such as simulation learning using AR VR in the STEM spaces), (ii) Digital Humanities (the development of digital applications to embed research and creating engaging virtual experiences within galleries, libraries, archives and museums), and (iii) Digital Health (including health simulation and the use of technologies such as VR to support mental well-being and therapeutic services).

  2. A list of your areas of research expertise
  3. *Education Technologies – augmented and virtual reality, simulation learning
    *Digital Humanities – cultural heritage, placemaking and creative technologies for social inclusion
    *Digital Health – interaction design and human-computer-interaction

Collaboration

In early 2021, Zi was invited to be part of the Virtual & Augmented Reality Research Network (VARNN), primarily focused on digital technologies and digital humanities research based in Asia Pacific. This network aims to bring together leading AR and VR researchers to collaborate on multi-institutional projects. The network includes concentrated research hubs at the Center for Research-Creation in Digital Media (Malaysia), Nanyang Technological University (Singapore), University College Dublin (Ireland), University of Newcastle (Australia), Charles Sturt University (Australia), Jakarta Institute of Arts (Indonesia), Bangkok University (Thailand) and Heriot-Watt University (UK).

In the past 5 years Zi has developed extensive industry partnerships with businesses and government; In 2020, he was part of a research team working with the City Council of Newcastle on a digital application project ‘The House We Built’, which was developed as a population engagement and elicitation research tool. In 2019, he worked with Centre for Inclusive Design (NSW), a non-profit organisation, and the team co-developed an inclusive ‘XR Interactive Wall’ design process and published a journal paper “Extended Reality Interactive Wall: User Experience Design Research-Creation”. In 2018, he worked closely with a team led by A/Prof Gillian Arrighi and Century (NSW) as part of the philanthropic fund-raising team for the Victoria Theatre - this is the oldest Theatre in NSW and he is leading the virtual reality UX research and prototype development of this multidisciplinary project.

Fields of Research

  • Educational technology and computing (390405)
  • Interactive media (360504)
  • Virtual and mixed reality (460708)
  • Human-computer interaction (460806)

Research Objectives

  • Expanding knowledge in education (280109)
  • Digital humanities (220301)

Publications

Total publications

40

Journal Article

(12 outputs)
YearCitationAltmetrics
2021Arrighi G, See ZS, Jones D, 'Victoria Theatre virtual reality: a digital heritage case study and user experience design', Digital Applications in Archaeology and Cultural Heritage, 21 Article e00176. ISSN 2212-0548 (2021) [Refereed Article]

DOI: 10.1016/j.daach.2021.e00176 [eCite] [Details]

Citations: Scopus - 7

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2021Matthews B, See ZS, Doyle D, 'XR and creativity: transformative technologies for good', Virtual Creativity, 11, (1) pp. 3-7. ISSN 2397-9704 (2021) [Refereed Article]

DOI: 10.1386/vcr_00039_2 [eCite] [Details]

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2021Orr N, Matthews B, See ZS, Burrell A, Day J, et al., 'Transdisciplinarity in extended reality (XR) research design: technological transformation and social good (co-creation session at XR + Creativity Symposium, University of Newcastle, 2020)', Virtual Creativity, 11, (1) pp. 163-179. ISSN 2397-9704 (2021) [Refereed Article]

DOI: 10.1386/vcr_00048_1 [eCite] [Details]

Citations: Scopus - 2

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2021Sansom M, See ZS, 'Translating performative mediated art into virtual reality: a case study', Virtual Creativity, 11, (1) pp. 53-65. ISSN 2397-9704 (2021) [Refereed Article]

DOI: 10.1386/vcr_00042_1 [eCite] [Details]

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2020Matthews B, See ZS, Day J, 'Crisis and extended realities: remote presence in the time of COVID-19', Media International Australia, 178, (1) pp. 198-209. ISSN 1329-878X (2020) [Refereed Article]

DOI: 10.1177/1329878X20967165 [eCite] [Details]

Citations: Scopus - 8Web of Science - 5

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2020See ZS, Matthews B, Goodman L, Jones D, Hight C, et al., 'Extended reality interactive wall: user experience design research-creation', Virtual Creativity, 10, (2) pp. 163-174. ISSN 2397-9704 (2020) [Refereed Article]

DOI: 10.1386/vcr_00030_1 [eCite] [Details]

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2019See Z, Goodman L, Hight C, Sunar MS, Dey A, et al., 'Creating high fidelity 360 virtual reality with high dynamic range spherical panorama images', Virtual Creativity, 9, (1-2) pp. 73-109. ISSN 2397-9704 (2019) [Refereed Article]

DOI: 10.1386/vcr_00006_1 [eCite] [Details]

Citations: Scopus - 3

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2019Thwaites H, Santano D, Esmaeili H, See ZS, 'A Malaysian cultural heritage digital compendium', Digital Applications in Archaeology and Cultural Heritage, 15 Article e00116. ISSN 2212-0548 (2019) [Refereed Article]

DOI: 10.1016/j.daach.2019.e00116 [eCite] [Details]

Citations: Scopus - 8

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2018Santano D, See ZS, Fong CH, Thwaites H, 'Up in the air with VR360', Virtual Creativity, 8, (1) pp. 59-73. ISSN 2397-9704 (2018) [Refereed Article]

DOI: 10.1386/vcr.8.1.59_1 [eCite] [Details]

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2018See ZS, Sunar MS, Kusnayat A, Ab Aziz K, 'Interactive panorama VR360 for corporate communications: an industrial scenario case study', International Journal of Integrated Engineering, 10, (6) pp. 169-177. ISSN 2229-838X (2018) [Refereed Article]

DOI: 10.30880/ijie.2018.10.06.024 [eCite] [Details]

Citations: Scopus - 3Web of Science - 2

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2015See ZS, Cheok AD, 'Virtual reality 360 interactive panorama reproduction obstacles and issues', Virtual Reality, 19, (2) pp. 71-81. ISSN 1359-4338 (2015) [Refereed Article]

DOI: 10.1007/s10055-014-0258-9 [eCite] [Details]

Citations: Scopus - 12Web of Science - 8

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2012See ZS, Hashim KH, Thwaites H, Lee XS, Ooi WH, 'Retrieving extended high dynamic range from digital negative image - an experiment on architectural photo imaging', World Academy of Science, Engineering and Technology (International Journal of Automation and Control Engineering), 6, (8) pp. 1837 - 1845. ISSN 2325-7407 (2012) [Refereed Article]

[eCite] [Details]

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Chapter in Book

(1 outputs)
YearCitationAltmetrics
2021Jones D, Hazelton M, Evans DJR, Pento V, See ZS, et al., 'The road to birth: using digital technology to visualise pregnancy anatomy', Digital Anatomy, Springer, JF Uhl, J Jorge, D Simoes, and LF Campos (ed), Cham, pp. 325-342. ISBN 9783030619046 (2021) [Research Book Chapter]

DOI: 10.1007/978-3-030-61905-3_17 [eCite] [Details]

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Conference Publication

(20 outputs)
YearCitationAltmetrics
2019Jones D, See Z, Billinghurst M, Goodman L, Fealy S, 'Extended reality for midwifery learning: MR VR demonstration', VRCAI '19: The 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 14-16 November 2019, Brisbane, Australia, pp. 1-2. ISBN 9781450370028 (2019) [Refereed Conference Paper]

DOI: 10.1145/3359997.3365739 [eCite] [Details]

Citations: Scopus - 1

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2019Matthias P, Billinghurst M, See ZS, 'This land AR: an Australian music and sound XR installation', Proceedings of the 17th international conference on virtual-reality continuum and its applications in industry, 14 -16 November 2019, Brisbane, QLD, Australia, pp. 1-2. ISBN 9781450370028 (2019) [Refereed Conference Paper]

DOI: 10.1145/3359997.3365740 [eCite] [Details]

Citations: Scopus - 1

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2019See ZS, Cuneo M, Goodman L, Rey U, Barnes-Keoghan A, et al., 'Sodeisha Avant-grade Ceramic: High Fidelity Digitization, Virtual Reality, and Interaction Design', Proceedings of the 2019 Pacific Neighborhood Consortium Annual Conference and Joint Meetings, 15- 18 October 2019, Singapore, pp. 1. (2019) [Refereed Conference Paper]

[eCite] [Details]

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2019See ZS, Rey U, Neilson F, Cuneo M, Barnes-Keoghan A, et al., 'Sodeisha sculptural ceramics: digitalization and VR interactions', Proceedings of the17th international conference on virtual-reality continuum and its applications in industry, 14-16 November 2019, Brisbane QLD, Australia, pp. 1-2. ISBN 978-1-4503-7002-8 (2019) [Refereed Conference Paper]

DOI: 10.1145/3359997.3365741 [eCite] [Details]

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2018See ZS, Lee XS, Brimo A, Thwaites H, Goodman L, 'MOOC for AR VR training: obstacles, challenges and Usability', Proceedings of 2018 IEEE Games, Entertainment, Media Conference (GEM), 15-17 August 2018, Galway, Ireland, pp. 1-4. ISBN 9781538663059 (2018) [Refereed Conference Paper]

DOI: 10.1109/GEM.2018.8516514 [eCite] [Details]

Citations: Scopus - 2

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2018See ZS, Santano D, Sansom M, Fong CH, Thwaites H, 'Tomb of a sultan: a VR digital heritage approach', Proceedings of 2018 3rd Digital Heritage International Congress (DigitalHERITAGE) held jointly with 2018 24th International Conference on Virtual Systems & Multimedia (VSMM 2018), 26-30 October 2018, San Francisco, USA, pp. 1-4. ISBN 978-1-7281-0293-1 (2018) [Refereed Conference Paper]

DOI: 10.1109/DigitalHeritage44163.2018 [eCite] [Details]

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2017Santano D, Fong CH, See ZS, Thwaites H, 'Aerial virtual reality 360 research-creation', Proceedings of 2017 23rd International Conference on Virtual System & Multimedia (VSMM), 31 October 2017 - 4 November 2017, Dublin, Ireland, pp. 1-5. ISBN 9781538644959 (2017) [Refereed Conference Paper]

DOI: 10.1109/VSMM.2017.8346262 [eCite] [Details]

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2017See ZS, Blundell D, Thwaites H, 'Virtual reality 360 content preservation for disaster relief', Proceedings of 2017 Pacific Neighborhood Consortium Annual Conference and Joint Meetings (PNC), 07 - 09 November 2017, Tainan, Taiwan, pp. 1-6. ISBN 9781538620847 (2017) [Refereed Conference Paper]

DOI: 10.23919/PNC.2017.8203540 [eCite] [Details]

Citations: Scopus - 1

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2017See ZS, Sunar MS, Billinghurst M, Dey A, Santano D, et al., 'Demo: exhibition approach using an AR and VR pillar', Proceedings of 2017 Mobile Graphics & Interactive Applications, 27-30 November 2017, Bangkok, Thailand, pp. 1. ISBN 9781450354103 (2017) [Refereed Conference Paper]

DOI: 10.1145/3132787.3132810 [eCite] [Details]

Citations: Scopus - 1Web of Science - 1

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2017See ZS, Sunar MS, Billinghurst M, Dey A, Santano D, et al., 'An AR and VR pillar for exhibitions: a subjective exploration', Proceedings of ICAT-EGVE 2017 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 22-24 November 2017, Adelaide, Australia, pp. 1-4. ISBN 978-3-03868-038-3 (2017) [Refereed Conference Paper]

DOI: 10.2312/egve.20171342 [eCite] [Details]

Citations: Scopus - 4

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2016Fong CH, Billinghurst M, See ZS, Esmaeili H, 'Peppergram with interactive control', Proceedings of the 22nd International Conference on Virtual System & Multimedia (VSMM), 17-21 October 2016, Kuala Lumpur, Malaysia, pp. 1-5. ISBN 9781467389938 (2016) [Refereed Conference Paper]

DOI: 10.1109/VSMM.2016.7863172 [eCite] [Details]

Citations: Scopus - 2

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2016Lee XS, Khamidi MF, See ZS, Lees TJ, Chai C, 'Augmented reality for ndimensional building information modelling : contextualization, customization and curation', Proceedings of the 22nd International Conference on Virtual System & Multimedia (VSMM), 17-21 October 2016, Kuala Lumpur, Malaysia, pp. 1-5. ISBN 9781467389938 (2016) [Refereed Conference Paper]

DOI: 10.1109/VSMM.2016.7863152 [eCite] [Details]

Citations: Scopus - 3

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2016See ZS, Billinghurst M, Rengganaten V, Soo S, 'Medical learning murmurs simulation with mobile audible augmented reality', Proceedings of SA '16: SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications, 5-8 December 2016, Macau, China, pp. 1-4. ISBN 9781450345514 (2016) [Refereed Conference Paper]

DOI: 10.1145/2999508 [eCite] [Details]

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2016See ZS, Billinghurst M, Rengganaten V, Soo S, 'Demo: mobile audible AR experience for medical learning murmurs simulation', Proceedings of SA '16: SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications, 5-8 December 2016, Macau, China, pp. 1. ISBN 9781450345514 (2016) [Refereed Conference Paper]

DOI: 10.1145/2999508 [eCite] [Details]

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2016Sheng LX, Yan CP, See ZS, 'Irregular shaped building design optimization with building information modelling', Proceedings of he 4th International Building Control Conference 2016 (IBCC 2016), 7-8 March 2016, Kuala Lumpur, Malaysia, pp. 1-5. ISSN 2261-236X (2016) [Refereed Conference Paper]

DOI: 10.1051/matecconf/20166600027 [eCite] [Details]

Citations: Scopus - 2Web of Science - 2

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2015See ZS, Billinghurst M, Cheok AD, 'Augmented reality using high fidelity spherical panorama with HDRI', Proceedings of the SA '15: SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications, 2 - 6 November 2015, Kobe, Japan, pp. 1-4. ISBN 9781450339285 (2015) [Refereed Conference Paper]

DOI: 10.1145/2818427 [eCite] [Details]

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2015See ZS, Billinghurst M, Cheok AD, 'Augmented reality using high fidelity spherical panorama with HDRI: demonstration', Proceedings of SA '15: SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications, 2 - 6 November 2015, Kobe, Japan, pp. 1. ISBN 9781450339285 (2015) [Refereed Conference Paper]

DOI: 10.1145/2818427 [eCite] [Details]

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2014Sheng LX, Hua LC, Yi CS, See ZS, 'Architectural Transformation of a Night Market Stall', Proceedings of the 2014 International Conference on Innovation and Technology for Sustainable Built Environment, 27 - 28 May 2014, Ipoh Perak Malaysia, pp. 1-6. (2014) [Refereed Conference Paper]

[eCite] [Details]

2011See ZS, 'Non-Bias Scientific Imaging Archive for Urban Morphology Research', Exchanging Views on How to Sustain Urban and Rural Environments in Aspects of Technology, Social and Ecology, 25 July 2011, Malaysia, pp. 1-7. (2011) [Non Refereed Conference Paper]

[eCite] [Details]

2011See ZS, Sheng LX, 'Non-bias architectural image archive using High Dynamic Range approach', Proceedings of the 2011 International Conference on Research and Innovation in Information Systems, 23 - 24 November 2011, Kuala Lumpur, Malaysia, pp. 1-6. ISBN 9781612842950 (2011) [Refereed Conference Paper]

DOI: 10.1109/ICRIIS.2011.6125720 [eCite] [Details]

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Major Creative Work

(6 outputs)
YearCitationAltmetrics
2017Santano D, See Z, Thwaites H, 'Aerial 360: 360 Fly-by for ILabs Launching', Sunway University, Malaysia (2017) [Other Exhibition]

[eCite] [Details]

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2014See Z, 'The Beauty of Horizon. Joint Exhibition: Contributing computational photography and virtual creative work', Universiti Tunku Abdul Rahman, Selangor, Malaysia (2014) [Other Exhibition]

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2014See Z, Lin LG, See ZP, 'Sri KDU Virtual Reality 360 Digital Tour', Sri KDU International School, SriKDU, Sengalor, Malaysia, pp. 5 (2014) [Published Creative Work]

[eCite] [Details]

2013See Z, Lin LG, See ZP, Ow PK, 'INTI interactive virtual reality 360', INTI International University, INTI International University, Malaysia (2013) [Published Creative Work]

[eCite] [Details]

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2003See Z, 'Motion of the sun - Bon Odori: solo exhibition of photography artwork', Japan Foundation, Kuala Lumpur, Malaysia (2003) [Curated Exhibition]

[eCite] [Details]

2003See Z, 'Motion of the Sun: Joint Exhibition: Contributing Photography Artwork', Japan International Corporation Agency, Japan (2003) [Repeat Curated Exhibition]

[eCite] [Details]

Other Public Output

(1 outputs)
YearCitationAltmetrics
2020Matthews B, See Z, Orr N, 'XR and Creativity Symposium Report: Transformative Technologies for Good', Symposium Report, School of Creative Industries, University of Newcastle, Australia, pp. 1-19. (2020) [Report Other]

[eCite] [Details]

Grants & Funding

Funding Summary

Number of grants

16

Total funding

$346,096

Projects

The Old Made New: Re-imagining Monuments using Digital Arts (2022)$15,000
Funding
University of Newcastle ($15,000)
Scheme
External
Administered By
University of Newcastle
Research Team
Cushing N; See ZS; Orr N; Lopez IP; Novak C
Year
2022
Virtual Augmented Reality Research Network (VARRN) (2021 - 2022)$16,000
Funding
Sunway University ($16,000)
Scheme
External (international)
Administered By
Sunway University, Malaysia
Research Team
Sansom M; Thwaites H; Esmaeili H; Santano D; Feinstein K; Zainuddin M; See ZS; Seide B; Rhienmora P; Achnas TT; Ch'ng E; Matthews B; Jones D; Fealy S; Lee XS; Goodman L
Period
2021 - 2022
New Start (2021)$5,000
Funding
Faculty of Education and Arts (FEDUA), University of Newcastle ($5,000)
Scheme
Internal
Administered By
University of Newcastle
Research Team
See ZS
Year
2021
ECR Inclusive Transformative Technology Scrum (2020)$14,896
Funding
University of Newcastle ($14,896)
Scheme
STRATEGIC NETWORKS AND PILOT PROJECTS SCHEME (Internal)
Administered By
University of Newcastle
Research Team
Matthews B; See ZS; Day J; Fealy S; Jones D; Wright R; Manning A
Year
2020
Media and Entertainment Research Centre (MERCury) establishment program (2020 - 2021)$70,000
Funding
University of Newcastle ($70,000)
Scheme
UON FEDUA Pilot Scheme (internal)
Administered By
University of Newcastle
Research Team
Weaving S; Hight C; O’Callaghan S; McBratney S; McGrath J; Matthews B; Zee ZS; Pasvolsky C; Nobes K; Vella R
Period
2020 - 2021
World Technology Universities Network Exchange program (2020)$2,200
Funding
World Technology Universities Network Exchange program ($2,200)
Scheme
External
Administered By
University of Newcastle
Research Team
Lee XS; Matthews B; See ZS
Year
2020
SafeSpace VR (2020)$10,000
Funding
School of Creative Industries ($10,000)
Scheme
RAPID Scheme (Internal)
Administered By
University of Newcastle
Research Team
See ZS; Day J; Matthews B; McGrath J
Year
2020
Singleton Laneways Activation (2020)$140,000
Funding
Singleton Council ($140,000)
Scheme
External
Administered By
University of Newcastle
Research Team
Minski K; Minichiello M; Egglestone P; Chand A; Drummond J; See ZS; Carroll N; Kenke R; Shadbolt J
Year
2020
Haptic Ambisonic VR (2019)$20,000
Funding
Faculty of Education and Arts, University of Newcastle ($20,000)
Scheme
Research Grant
Administered By
University of Newcastle
Research Team
Egglestone P; Drummond J; Matthews B; See ZS
Year
2019
This Land Augmented Reality (2019)$10,000
Funding
School of Creative Industries, University of Newcastle ($10,000)
Scheme
RAPID Scheme, Internal
Administered By
University of Newcastle
Research Team
Matthias P; See ZS; Bezinna H
Year
2019
School of Creative Industries Research Travel Grant (2019)$1,000
Funding
School of Creative Industries, University of Newcastle ($1,000)
Scheme
Internal
Administered By
University of Newcastle
Research Team
See ZS
Year
2019
iLead New Media (2019)$3,000
Funding
iLead, UON Global, University of Newcastle ($3,000)
Scheme
Internal
Administered By
University of Newcastle
Research Team
Weaving S; Matthews B; See ZS
Year
2019
A virtual engagement with Sodeisha sculptural ceramics (2018)$10,000
Funding
School of Creative Industries, University of Newcastle ($10,000)
Scheme
Internal Funding
Administered By
University of Newcastle
Research Team
Rey U; Neilson F; See ZS
Year
2018
FEDUA, and SOCI Conference Research Travel Grant, University of Newcastle IEEE GEM 2018 (2018)$3,000
Funding
University of Newcastle ($3,000)
Scheme
Internal
Administered By
University of Newcastle
Research Team
See ZS
Year
2018
VR360 Digital Tour - Sri KDU Schools (2013)$6,000
Funding
Sri KDU Schools ($6,000)
Scheme
External (industrial linkage)
Administered By
Sri KDU Schools
Research Team
See ZS
Year
2013
Interactive Tour - INTI International University (2013)$20,000
Funding
INTI International University ($20,000)
Scheme
External (industrial linkage)
Administered By
INTI International University
Research Team
Lin LG; See ZS; Ow PW; See ZP
Year
2013