Hobart, Launceston, Cradle Coast
Introduction
Rapid social change impacts on the ways people socialise, spend their money, work and participate in leisure. The leisure industry is also going through rapid change with the emergence of new forms of leisure such as extreme sports, multi-purpose leisure centres, online gaming, and adventure tourism. This unit introduces you to leisure industry components such as recreation, sport, entertainment, events, the arts, and tourism to examine how businesses, governments, and communities may leverage opportunities that arise with changes in leisure participation.
In conjunction with the discipline theory, this unit introduces learning through practice by exposing you to authentic learning experiences. These experiences are placed at the centre of learning and assessment, so you have the opportunity to develop the skills, knowledge and behaviours necessary to respond to industry, community and/or global needs.
You will be introduced to:
- a range of methods, tools, techniques and approaches to practice
- principles and perspectives such as values, ethics, empathy and leadership in real world scenarios
- reflection and deliberative thinking as a means of developing knowledge, skills, attitudes and aspirations
- ways of understanding problems and developing solutions through active inquiry
Summary 2020
Unit name | The Business of Leisure |
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Unit code | ZAA136 |
Credit points | 12.5 |
Faculty/School | University College |
Discipline | Applied Business |
Coordinator | Dr Clayton Hawkins |
Available as student elective? | Yes |
Breadth Unit? | No |
Availability
Note
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TNE Program units special approval requirements.
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (see withdrawal dates explained for more information).
Learning Outcomes
- Define and assess the influences on changing leisure participation in society.
- Identify and analyse business, government, and not-for-profit activities in the leisure industry.
- Analyse and propose new business opportunities for the leisure industry.
- Reflect on and evaluate relevant behaviours and skills for the contemporary leisure industry.
- Apply practice and discipline-based skills and knowledge to communicate solutions to leisure industry changes
Fees
Teaching
Teaching Pattern | Blended mode: Online content, full-day workshop (x2), weekly tutorials |
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Assessment | AT1: Mapping Your Week of Leisure (20%) AT2: Leisure Asset Mapping (30%) AT3: Leisure Opportunity Proposal (50%) |
Timetable | View the lecture timetable | View the full unit timetable |
Textbooks
Required | Veal, AJ, Darcy, S & Lynch, R, 2013, Australian Leisure, (4th ed.). Frenchs Forest, NSW: Pearson |
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The University reserves the right to amend or remove courses and unit availabilities, as appropriate.