Conceptual, analytical and technical skills through applied-problem-based learning in a diverse range of real-world contexts. In third year, studios are double weighted capstone units emphasising the creative synthesis and critical application of knowledge and skills encompassing technologies, theories and spatial design principles.
Adaptive Reuse Studio focuses on the detailed design of interior spaces and elements framed by critical interrogation of key debates, positions and practices in cultural heritage conservation. You will explore notions of context in the broadest cultural sense, developing an appreciation for both built fabric and the cultural meaning of places. Through expert lectures, interactive and self-directed activities you will gain knowledge of principles of indoor environment quality and user experience of space. You will apply this knowledge in the design of interior spaces and joinery elements within an existing building synthesising attitudes to heritage conservation and user experience with consideration of spatial organisation, atmosphere, interior detailing and conformance with relevant regulatory requirements. Applying knowledge of object-based modelling you will communicate and document context and design propositions employing professional conventions and rendering techniques.
|Unit name||Adaptive Reuse Studio|
|Faculty/School||College of Sciences and Engineering
School of Technology, Environments and Design
|Discipline||Architecture & Design|
|Available as student elective?||No|
This unit is currently unavailable.
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Unit census dates currently displaying for 2020 are indicative and subject to change. Finalised census dates for 2020 will be available from the 1st October 2019.
ILO 1: Contextualise design approaches for adaptive reuse projects through critically interrogating key debates, positions, practices and precedents in cultural heritage conservation.
ILO 2: Justify design priorities through interpretation of local context, user experience and principles of indoor environment quality.
ILO 3: Synthesise priorities in the development of detailed designs and documentation of interior spaces and elements.
ILO 4: Document and communicate design propositions to professional audiences using object-based modelling and rendering techniques.
Contribution to Graduate Outcomes (Degree major)
Ethics: Students engage in user-centred activities such as role play and hypothetical client meetings to gain awareness of how design decisions persist in time for users and their ongoing responsibility for user experience e.g. amenity, privacy, air quality; assessed via detailed design project (AT3)
Well-being: Students are guided to connect users and environmental quality with collective or community well-being e.g. in relation to air quality, accessibility, and spatial facilitation of positive social interaction; assessed via detailed reuse design project (AT3)
Experiential learning: Through exposure to professional standard design propositions e.g. practice visits international competition online archives, guest practitioners, students adopt industry tools and conventions; assessed via speculative design and context/concept presentation (AT1 & 2)
|Band||Field of Education|
Fees for next year will be published in October. The fees above only apply for the year shown.
Please note: international students should refer to this page to get an indicative course cost.
KDA235 and KDA241 and KDA243 and KDA245
Workshop - 6-hr x weekly
AT1 – Primer: Abstract Speculation (20%
|Timetable||View the lecture timetable | View the full unit timetable|
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