Hobart, Launceston
Introduction
Summary %globals_context%
Unit name | User Experience (UX) Design |
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Unit code | ZAD123 |
Credit points | 12.5 |
Faculty/School | University College |
Discipline | STEAM |
Coordinator | %asset_metadata_unit.Coordinator% |
Available as student elective? | %asset_metadata_unit.AvailableAsElective_value^empty:No% |
Breadth Unit? | %asset_metadata_unit.IsBreadthUnit_value% |
Availability
Note
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Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.
Special approval is required for enrolment into TNE Program units.
TNE Program units special approval requirements.
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (see withdrawal dates explained for more information).
Learning Outcomes
1. Identify and describe principles & processes of user experience design
2. Analyse examples of user experience and evaluate effectiveness
3. Apply user experience design practices
4. Reflect on the user experience process in personal practice
Fees
Teaching
Teaching Pattern | 2 hour studio and 1 hour computer lab per week. |
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Assessment | AT1: Product Analysis (30%) AT2: User Interface (30%) AT3: Case Study (40%) |
Timetable | View the lecture timetable | View the full unit timetable |
Textbooks
Required | None |
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The University reserves the right to amend or remove courses and unit availabilities, as appropriate.