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Hobart, Launceston

Introduction

In this unit, you will apply the knowledge and skills you have acquired throughout the course to define, develop and deliver a personal design project. While you will be provided with support, feedback and supervision to help plan, develop, deliver and present your project, choices such as media and format selection, industry or interdisciplinary focus, the type of design artefact(s) you create, and the way you choose to exhibit or present it, will be self-determined. Engagement with an industry mentor to approximate an authentic workplace or inter-disciplinary experience will be encouraged and supported.


Practical Approaches to Learning at University College
The University College is committed to providing students with opportunities to engage in practical learning experiences. Every unit is therefore driven by at least one approach that is problem or project-based, or that involves work-integrated learning.
These activities allow you to develop discipline-specific skills, knowledge and behaviours, alongside a range of employability skills and professional attributes. Some of these include, for example, active inquiry, communication, social, cultural and ethical responsibility, planning and critical reflection.


To find more information on the University College’s approach to teaching and learning, click here to view in the Unit Outline Essential Information resource.

Summary 2021

Unit name Design Integration
Unit code ZAD227
Credit points 12.5
Faculty/School University College
Discipline STEAM
Coordinator

Jose Vicente Garcia Cesar

Teaching staff

Jose Vicente Garcia Cesar

Available as student elective? No
Breadth Unit? No

Availability

Note

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TNE Program units special approval requirements.

* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (see withdrawal dates explained for more information).

About Census Dates

Learning Outcomes

1. Plan an end-to-end design project based on industry practice
2. Analyse the core-problem to be solved and recommend possible solutions
3. Apply discipline based skills and knowledge to a design project
4. Evaluate personal design practice for professional development

Fees

Teaching

Teaching Pattern

3 hour weekly studio.

Assessment

AT1: Project Plan (20%)

AT2: Project Ideation and Prototype (20%)

AT3: Artefact/Production Selection (30%)

AT4: Project Presentation (30%)

TimetableView the lecture timetable | View the full unit timetable

Textbooks

RequiredNone

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