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Hobart, Launceston, Cradle Coast


In this unit, you will be introduced to Industry 4.0 and how it is disrupting the equipment design and technology sector and learn about the skill set required to thrive as a practitioner. You will explore and use a range of design approaches and toolsets that are applied in contemporary manufacturing and equipment design. This includes using design thinking approaches to envisage, conceptualise, test and evaluate solutions to real world problems and industry requirements. Key practical components of this unit include producing designs in response to a design brief and developing 3D computer assisted design (CAD) skills to produce physical or virtual products using industry 4.0 equipment. This unit provides opportunities for you to contribute to the collaborative design process and develop an individual project. These activities allow you to reflect on, and develop your collaboration, communication, critical thinking, creative thinking and problem-solving skills, in the context of equipment design practices.

You will be introduced to:
-a range of methods, tools, techniques and approaches to practice
-principles and perspectives such as values, ethics, empathy and leadership in real world scenarios
-reflection and deliberative thinking as a means of developing knowledge, skills, attitudes and aspirations
-ways of understanding problems and developing solutions through active inquiry.

Summary 2021

Unit name Introduction to Equipment Design
Unit code ZAE103
Credit points 12.5
Faculty/School University College
Discipline STEAM

Mark Shelton

Teaching staff

Mark Shelton, Rob Lewis

Available as student elective? Yes
Breadth Unit? No



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About Census Dates

Learning Outcomes

  1. Describe design concepts, tools and techniques for industry 4.0
  2. Apply design-thinking concepts and methods to develop equipment design solutions in response to problems and requirements
  3. Use digital toolsets and digital literacies to develop engineering designs and models
  4. Reflect on and communicate the design thinking process for developing solutions to real world problems




1. Design Concept Pitch (30%)

2. Multimedia Presentation (30%)

3. Experiential Report (40%)

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