Courses & Units

Game Design and Production KIT207



This unit introduces the topic of game design. Students will work in teams to design and document a game and develop a simple prototype of their design using an agile development methodology. Design topics that will be covered include concept development, world design, character design, story design, gameplay, game mechanics, user interface design, balancing and testing. In addition, students will be introduced to other skills that are essential for the game designer, such as 3D modelling, using level editing tools, and scripting.


Unit name Game Design and Production
Unit code KIT207
Credit points 12.5
Faculty/School College of Sciences and Engineering
School of Technology, Environments and Design
Discipline Information & Communication Technology

Ian Lewis

Teaching staff

Level Intermediate
Available as student elective? Yes
Breadth Unit? No


This unit is currently unavailable.


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Unit census dates currently displaying for 2020 are indicative and subject to change. Finalised census dates for 2020 will be available from the 1st October 2020.

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Band Field of Education
2 029999

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KIT107 or KIT101

Mutual Exclusions

You cannot enrol in this unit as well as the following:

  • KXG261, KIT507


Teaching Pattern

Lectures: 6x2hrs, weeks 1-5, 13 (recorded for online delivery)
Online modules: 13x2hrs
Labs: 12x2hrs, weeks 2-13 or online equivalent


50% exam, 50% in-semester (4 assignments worth 10%, 10%, 15%, 15%)

TimetableView the lecture timetable | View the full unit timetable




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