In both our personal and work lives we regularly encounter 'games': that is, situations where our actions affect the others we interact with, and vice versa. Game Theory provides a framework to discuss and analyse these types of strategic interactions. It provides a modern language to important issues in business, economics, political science, sociology, philosophy and ethics, socio-biology and law. In this unit, you will be introduced to the central elements of game theory. You will learn about thinking strategically and its benefits in a variety of strategic settings and for many different applications. We will discuss how people might be expected to act in a variety of games and identify the best response to that behaviour.
|Unit name||Game Theory for Business and Social Sciences|
|College/School||College of Business & Economics
Tasmanian School of Business and Economics
|Coordinator||Doctor Ananta Neelim|
|Available as an elective?||Yes|
|Delivered By||University of Tasmania|
|Location||Study period||Attendance options||Available to|
- International students
- Domestic students
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|Study Period||Start date||Census date||WW date||End date|
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (refer to How do I withdraw from a unit? for more information).
Unit census dates currently displaying for 2024 are indicative and subject to change. Finalised census dates for 2024 will be available from the 1st October 2023. Note census date cutoff is 11.59pm AEST (AEDT during October to March).
- Identify strategic interaction in a variety of settings and formally model them as games.
- Apply game theory as an analytical tool to solve the games with an aim to predict outcomes.
- Evaluate the application of game theoretic models/analysis and provide solutions for problems faced by business managers and policy makers.
- Communicate economic analysis and arguments in both written and oral forms.
|Field of Education||Commencing Student Contribution 1,3||Grandfathered Student Contribution 1,3||Approved Pathway Course Student Contribution 2,3||Domestic Full Fee 4|
1 Please refer to more information on student contribution amounts.
2 Please refer to more information on eligibility and Approved Pathway courses.
3 Please refer to more information on eligibility for HECS-HELP.
4 Please refer to more information on eligibility for FEE-HELP.
Please note: international students should refer to What is an indicative Fee? to get an indicative course cost.
You cannot enrol in this unit as well as the following:BEA236
1 x 2-hour on-campus or online workshop (Wks 2-13).
|Assessment||Case Studies (40%)|Take-Home Assignment (X2) (60%)|
|Timetable||View the lecture timetable | View the full unit timetable|
You will need the following text as most of the lecture materials are based on this.
Dixit, A. K., Skeath, S., & McAdams, D. (2020). Games of Strategy: Fifth International Student Edition. WW Norton & Company.
For each week’s Lecture, relevant chapters of this book will be specified along with readings from other sources for students who want to delve further into topics. These will be listed in MyLO. Students are expected to read the specific book chapter and view the online videos before coming to Workshops.
The following books are not required for the course, but provides readers with a more thorough understanding of game theory with real life applications.
Dixit, A. K., & Nalebuff, B. (2008). The art of strategy: a game theorist's guide to success in business & life. WW Norton & Company.
Camerer, C. F. (2011). Behavioral game theory: Experiments in strategic interaction. Princeton university press.
Spaniel, W. (2014). Game theory 101: the complete textbook. CreateSpace.
|Links||Booktopia textbook finder|
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