ZAT113 Programming Principles requires students have their own computer with administrator rights so they can download Python IDLE 3.10. They also need MS Word; and be able to download and install Python libraries as required.
This unit introduces the concepts of software design and development in the context of computer programming. You will learn how to design, manage, and evaluate projects that solve real-world applied technology problems through industry best practice and design methodologies. You will learn to design and build programs for applied technology using the Python language and how to apply programming practices in industry using concepts such as computational efficiency, coding best practice, interfacing, and documenting.
|Unit name||Programming Principles|
|College/School||College of Business & Economics
|Discipline||Applied Design, Science and Technology|
|Coordinator||Ms Fiona Brodribb|
|Available as an elective?||Yes|
|Delivered By||University of Tasmania|
|Location||Study period||Attendance options||Available to|
- International students
- Domestic students
Please check that your computer meets the minimum System Requirements if you are attending via Distance/Off-Campus.
Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.
|Study Period||Start date||Census date||WW date||End date|
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (refer to How do I withdraw from a unit? for more information).
Unit census dates currently displaying for 2024 are indicative and subject to change. Finalised census dates for 2024 will be available from the 1st October 2023. Note census date cutoff is 11.59pm AEST (AEDT during October to March).
- Apply principles of software design to solve real-world problems.
- Communicate ideas and information for software development and projects
- Apply programming methodologies to develop programs that meet given requirements.
|Field of Education||Commencing Student Contribution 1,3||Grandfathered Student Contribution 1,3||Approved Pathway Course Student Contribution 2,3||Domestic Full Fee 4|
1 Please refer to more information on student contribution amounts.
2 Please refer to more information on eligibility and Approved Pathway courses.
3 Please refer to more information on eligibility for HECS-HELP.
4 Please refer to more information on eligibility for FEE-HELP.
Please note: international students should refer to What is an indicative Fee? to get an indicative course cost.
You cannot enrol in this unit as well as the following:ZAE104|ZAT103
Two-hour weekly online tutorials (weeks 1-13)
|Assessment||AT1: Project Proposal Presentation (25%)|AT2: Programming Portfolio (Parts A and B) (30%)|AT3: Development Project Program and Presentation (45%)|
|Timetable||View the lecture timetable | View the full unit timetable|
Required readings will be listed in the unit outline prior to the start of classes.
|Links||Booktopia textbook finder|
The University reserves the right to amend or remove courses and unit availabilities, as appropriate.