Courses & Units

Programming Principles ZAT113

ZAT113 Programming Principles requires students have their own computer with administrator rights so they can download Python IDLE 3.10. They also need MS Word; and be able to download and install Python libraries as required.


This unit introduces the concepts of software design and development in the context of computer programming. You will learn how to design, manage, and evaluate projects that solve real-world applied technology problems through industry best practice and design methodologies. You will learn to design and build programs for applied technology using the Python language and how to apply programming practices in industry using concepts such as computational efficiency, coding best practice, interfacing, and documenting.

This unit also introduces learning through practice by exposing you to authentic learning experiences. These experiences are placed at the centre of learning and assessment, so you have the opportunity to develop the skills, knowledge and behaviours necessary to respond to industry, community and/or global needs.

You will be introduced to:
1. a range of methods, tools, techniques, and approaches to practice
2. principles and perspectives such as values, ethics, empathy, and leadership in real world scenarios
3. reflection and deliberative thinking as a means of developing knowledge, skills, attitudes, and aspirations
4. ways of understanding problems and developing solutions through active inquiry.


Unit name Programming Principles
Unit code ZAT113
Credit points 12.5
College/School College of Business & Economics
University College
Discipline Applied Design, Science and Technology
Coordinator Miss Louise Ashbarry
Available as an elective? Yes
Delivered By University of Tasmania


Location Study period Attendance options Available to
Online Semester 1 Off-Campus International Domestic
Online Semester 2 Off-Campus International Domestic


International students
Domestic students

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Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.

Key Dates

Study Period Start date Census date WW date End date
Semester 1 20/2/2023 21/3/2023 10/4/2023 28/5/2023
Semester 2 10/7/2023 8/8/2023 28/8/2023 15/10/2023

* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (refer to How do I withdraw from a unit? for more information).

Unit census dates currently displaying for 2023 are indicative and subject to change. Finalised census dates for 2023 will be available from the 1st October 2022. Note census date cutoff is 11.59pm AEST (AEDT during October to March).

About Census Dates

Learning Outcomes

  • Identify and explain principles of software design
  • Communicate ideas and information for software development and projects
  • Apply industry methodologies to develop programs that solve real-world problems
Field of Education Commencing Student Contribution 1,3 Grandfathered Student Contribution 1,3 Approved Pathway Course Student Contribution 2,3 Domestic Full Fee 4
020103 $1,037.00 $1,037.00 not applicable $2,522.00

1 Please refer to more information on student contribution amounts.
2 Please refer to more information on eligibility and Approved Pathway courses.
3 Please refer to more information on eligibility for HECS-HELP.
4 Please refer to more information on eligibility for FEE-HELP.

If you have any questions in relation to the fees, please contact UConnect or more information is available on StudyAssist.

Please note: international students should refer to What is an indicative Fee? to get an indicative course cost.


Mutual Exclusions

You cannot enrol in this unit as well as the following:



Teaching Pattern

Two hour, weekly online tutorials (weeks 1-4 and 6-13) and one 1-hour online workshop (week 5). 

AssessmentAT1: Project Proposal Presentation (30%)|AT2: Programming Portfolio (Part A and Part B) (30%)|AT3: Development Project Program and Report (40%)
TimetableView the lecture timetable | View the full unit timetable



Required readings will be listed in the unit outline prior to the start of classes.

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