This unit is concerned with the development of applications for mobile and ubiquitous computing platforms.
Android, iOS, and cross-platform apps will be used as a basis for teaching programming techniques and design patterns related to the development of mobile and ubiquitous applications.
Emphasis is placed on the processes, tools, and frameworks required to develop applications for current mobile devices. Students will work at all stages of the software development life-cycle from inception through to implementation and testing. Students will be required to consider the impact of usability, device capabilities, networking infrastructure and the deployment environment, in order to develop applications that suit the requirements of users and industry.
|Unit name||Mobile Application Development|
|Faculty/School||College of Sciences and Engineering
School of Information and Communication Technology
|Discipline||Information & Communication Technology|
|Available as student elective?||Yes|
|Location||Study period||Attendance options||Available to|
- International students
- Domestic students
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|Study Period||Start date||Census date||WW date||End date|
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (see withdrawal dates explained for more information).
Explain the individual characteristics of mobile and ubiquitous computing, how they interrelate, and why (and how) these characteristics should be considered in the design, development, and evaluation of computing technologies.
Apply theoretical and practical knowledge to develop applications that are mobile-device specific and that demonstrate current practice in mobile and ubiquitous computing contexts.
Apply standard design approaches to create and evaluate user interfaces and to adapt these interfaces to the particular emerging demands of mobile and ubiquitous computing systems.
Apply theoretical and practical knowledge to develop mobile-specific applications using appropriately selected cross-platform approaches that demonstrate current practice in mobile application development.
|Field of Education||Commencing Student Contribution 1||Grandfathered Student Contribution 1||Approved Pathway Course Student Contribution 2||Domestic Full Fee|
1 Please refer here more information on student contribution amounts.
2 Information on eligibility and Approved Pathway courses can be found here
If you have any questions in relation to the fees, please contact UConnect or more information is available on StudyAssist.
Please note: international students should refer to this page to get an indicative course cost.
- KIT205 or KIT206 or (KIT207 and KIT208)
2hrs lectures, 2hr laboratory classes
AT1 - Prototype Application (5%)
AT2 - Android Application (20%)
AT3 - iOS Application (20%)
AT4 - Reflection and Testing Report (10%)
AT5 - Cross-Platform Application (20%)
AT6 - In-semester Quizzes (15%)
AT7 - Tutorial Completion (10%)
|Timetable||View the lecture timetable | View the full unit timetable|
Booktopia textbook links
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