This unit is concerned with the development of applications for mobile and ubiquitous computing platforms.
Android, iOS, and cross-platform apps will be used as a basis for teaching programming techniques and design patterns related to the development of mobile and ubiquitous applications.
Emphasis is placed on the processes, tools, and frameworks required to develop applications for current mobile devices. Students will work at all stages of the software development life-cycle from inception through to implementation and testing. Students will be required to consider the impact of usability, device capabilities, networking infrastructure and the deployment environment, in order to develop applications that suit the requirements of users and industry.
|Unit name||Mobile Application Development|
|College/School||College of Sciences and Engineering
School of Information and Communication Technology
|Discipline||Information & Communication Technology|
|Coordinator||Mr Lindsay Wells|
|Available as student elective?||Yes|
|Delivered By||University of Tasmania|
|Location||Study period||Attendance options||Available to|
|Hobart||Semester 1||On-Campus||Off-Campus||International International||Domestic Domestic|
- International students
- Domestic students
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|Study Period||Start date||Census date||WW date||End date|
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (see withdrawal dates explained for more information).
Unit census dates currently displaying for 2022 are indicative and subject to change. Finalised census dates for 2022 will be available from the 1st October 2021.
- Explain the individual characteristics of mobile application development in comparison to traditional software design and development processes.
- Develop mobile-device specific applications that using best practice mobile design and development processes.
- Design and evaluate user interfaces suitable for mobile devices by applying usability design principles.
- Develop cross-platform mobile applications using best practice mobile design and development processes.
|Field of Education||Commencing Student Contribution 1||Grandfathered Student Contribution 1||Approved Pathway Course Student Contribution 2||Domestic Full Fee|
- Available as a Commonwealth Supported Place
- HECS-HELP is available on this unit, depending on your eligibility3
- FEE-HELP is available on this unit, depending on your eligibility4
1 Please refer here more information on student contribution amounts.
2 Information on eligibility and Approved Pathway courses can be found here
3 Please refer here for eligibility for HECS-HELP
4 Please refer here for eligibility for FEE-HELP
Please note: international students should refer to this page to get an indicative course cost.
PrerequisitesKIT205 OR KIT206 OR (KIT207 AND KIT208)
13 lectures (2hrs each) and additional weekly tutorials (2hrs/week).
|Assessment||In-semester Quizzes (15%)|Prototype Application (7.5%)|Android Application (20%)|iOS Application (20%)|Cross-Platform Application (20%)|Reflection and Testing Report (7.5%)|Tutorial Completion (10%)|
|Timetable||View the lecture timetable | View the full unit timetable|
|Links||Booktopia textbook finder|
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