Go to Courses and units

Experience Design Systems unit (KDA106)

Introduction

This introductory unit explores the principles and practices of Experience Design within structured environments. Working across digital and physical dimensions, this unit focuses on task-oriented experience design. Students will develop an understanding of how users navigate and interact with designed experiences, examining both functional aspects (way-finding systems, interface design, service touch-points) and emotional dimensions (user satisfaction, confidence, engagement). The unit introduces key concepts in perception theory to help students understand how users process information and make decisions within designed environments. Students will learn to apply service design methodologies to map user journeys and identify pain points. They will explore how heuristic principles guide intuitive interactions and develop skills with digital tools essential for prototyping and testing experience design solutions.

Summary

Unit name Experience Design Systems
Unit code KDA106
Credit points 12.5
College/School Sciences and Engineering
School of Architecture and Design
Discipline Architecture & Design
Coordinator Doctor Jose Vicente Garcia Cesar
Available as an elective? Yes
Delivered By University of Tasmania
Level Introductory

Sustainable Development Goals

The Unit Coordinator has identified that this unit aligns with the following UN Sustainable Development Goals. We welcome your thoughts and feedback on the alignment of the unit with these goals.

Availability

Specific information on 2027 unit availability will be available in August

Learning Outcomes

  • Identify the fundamental principles of experience design.
  • Apply appropriate service design tools and methods.
  • Analyse how functional and emotional elements influence user interactions.
  • Create cohesive experience design solutions across touchpoints.

Fee Information

2027 fee information will be available in August.

Teaching

AssessmentUser Journey & Emotional Mapping Project (25%)|Interactive Prototype with Heuristic Evaluation (35%)|Experience Design Resolution (40%)
TimetableView the lecture timetable | View the full unit timetable

Textbooks

Required

Burickson, A., Lupton, E., & Holeman, E. (2023). Experience Design: A Participatory Manifesto (1st ed.). Yale University Press. https://doi.org/10.2307/jj.6535477

https://www.vlaanderen.be/publicaties/public-service-design-a-guide-for-the-application-of-service-design-in-public-organisations

Recommended

Suonheimo, M., Jones, P. H., & Lee, S.-H. (Eds.). (2025). Systemic service design. Routledge.

Uffelen, C. van. (2021). Designing orientation¿: signage, concepts & wayfinding systems (1st edition.). Braun.

Gibson, D. (2009). The wayfinding handbook¿: information design for public places (1st ed.). Princeton Architectural Press.

 

 

The University reserves the right to amend or remove courses and unit availabilities, as appropriate.