The School of ICT is proud to present our bi-annual Showcase, celebrating the achievements of 17 graduating Bachelor and Master’s student project teams.
Discover innovations tackling real-world challenges with AI, data, cybersecurity, and mobile applications. Join us in this fully catered edvent to experience interactive dashboards, escape rooms, mobile tools, and intelligent chatbots built for community and industry impact.
Drop in and out at a time that suits you and your schedule, but please register for catering purposes.
This catered event is open to the public. Our Capstone and Research showcases consistently attract industry leaders, alumni, and current students alike.
See last semester's event page for good idea of what to expect.
Tuesday 6th October 11am–2pm
Studio Theatre, University Center
Sandy Bay Campus
The capstone project unit provides an opportunity for students to consolidate the knowledge and skills they have acquired in their course and apply them to a substantial ICT project. Students extend their knowledge and skills in the areas of project management and system development through completing professional project documentation and managing the development of the team project using the agile methodology.
These projects have been developed over the course of one semester. Students work in teams with an industry client.
If you are interested in being a client in future semesters, please contact Ming.Wong@utas.edu.au
Olinda — Your Course Advisor Chatbot
Pial Hossain, Ibna Zia Rafi, Ben Dolliver, Sanisha Shyangtan, Inwoo Song, James Russell
Olinda is an AI-powered chatbot built for Hobart College to help students and parents find clear, reliable answers about enrolment, subject selection, TCE and ATAR requirements, VET options and university pathways. Instead of searching across multiple web pages or waiting to speak to staff, users simply ask Olinda in plain language and get guidance drawn from the College's own approved information — with a hand-off to Student Services for anything it can't answer. The project was developed with Hobart College (Department for Education, Children and Young People).
ICT Escape Room Challenge
James Batten, Steel Cooper, Dowon "Jack" Kim, Ryan Paul, Noah Redden, Patrick Wing
An escape room experience consisting of five puzzles for the School of ICT to use in outreach activities, with each puzzle aiming to represent a major offered in the Bachelor's degree of ICT. The system contains an initial set of five puzzles, involving both digital and physical challenges for participants to complete, with a centralised control system and facilities to allow for modular, event-tailored deployments and future expansion.
CasePersona
Alfin Mathew, Cole Parrant, Eden Ravenwood, Oliver Byrne, Sam Halys, Sayam Thapa
CasePersona is a web based tool to assist instructors at the Centre for Legal Studies to train Students studying to practice law in the conduct of client interviews. The application uses a commercial Large Language Model to power a simulation of a client interview. A law practice student can select from a number of "Personas" who are seeking legal counsel, and conduct a simulated client interview.
The system is designed to give students opportunity to practice some of the skills relevant to gathering information from a client and providing support and legal advice in an interview context.
Data Harmonisation Evaluation Dashboard
Srabanty Deb, Promit Das Midul, Paritosh Upadhyay, Mayur Borkar, Kanchan Karki, Bhuiyan Mohiuddin Rabbi
Tasmanian Leaders has collected survey data across different programs, cohorts and years. Over time, differences in survey wording, response scales and file structures can make the data difficult to compare and reuse. Our project focuses on harmonising this historical survey data into a consistent format. The process includes identifying related survey questions, standardising response scales, checking data quality and preparing harmonised datasets that can be used for later analysis.
We are using JavaScript to automate parts of the process and reduce repetitive manual work. The harmonised data produced by our team will support a separate project group that is developing the dashboard platform for Tasmanian Leaders. The aim of our project is to make the client’s historical survey data more consistent, reusable and ready for future reporting and analysis.
Kumon Services Portal
Bassam Askar, Khiem Nguyen, Trung Kien Pham, Nhat Quang Vuong
Kumon North Hobart has numerous people accessing their services each day however, it becomes difficult to track all these services especially for those outside the organization such as parents, by using dynamic web designs connected to external databases we have connected a variety of services into a organized portal and have added additional quality of life features such as customizability, ease of maintenance and service health checks.
Short Course Competitor Dashboard
Brock Lester, Thomas Couser, Meyching Vong, Cosmo Gelzinnis, Thomas Thornton, Aymen Mohamed Abdelazeem Abdalla
The Short Course Competitor Dashboard is being developed for the University of Tasmania to make it easier to understand and compare short courses and micro-credentials offered by other education providers. The system automatically collects publicly available course information from selected websites and universities across Australia, stores it in a structured database, and presents it through a searchable dashboard. The project aims to reduce the time required to manually research competitor courses and provide UTAS staff with a clearer view of the short-course market. The dashboard allows users to search, sort, filter, compare, and review course information, export selected data, and explore market analysis and trends to support more informed planning and decision-making.
AI Readiness & Use Case Toolkit
Azwa Nawar, Binod Shrestha, Mubasshira Anjum Isabah, Maitree Saha Tithi, Pasindi Chamathka Handugala Dissanayakage, Talha Zubaer
This project helps organisations figure out how ready they are to start using AI, and where it makes sense to start. The team built a diagnostic questionnaire that scores an organisation across six areas, and a companion tool that ranks potential AI use cases by value, feasibility, and risk. The result is an interactive dashboard that gives leaders a clear view of where they stand and what to try first, without needing technical AI expertise to understand it.
BinSight - Contamination Analytics
Bronson Billing, Liam Partridge, Maddy Wright, Max Crabtree, Thomas Bates
Recycling and FOGO waste actively contributes to Launceston's greenhouse gas emissions, and costs the council over $12M in new landfill cells. To reduce and analyse contamination, BinSight collates data from contamination events to provide decision-makers within the Launceston City Council the information they need to tackle this issue. BinSight does this through a user-friendly web app, that displays aggregated data and provides easy-to-use tools that target education towards contaminated areas.
SES Resources on the Go
Tyger Rawnsley, Swastika Bista, Lujie Lin lujiel, Leroy Bellchambers, Ethan Marsden, Chandan Reddy Pothula, Bradleigh Latassa
SES resources on the go app provides SES volunteers with a portable knowledge bank and all the necessary support to complete missions safely and successfully. There is two main bits of software - the app and an admin web portal. The app has two features, a customisable checklist with prompts that should be completed before every mission to ensure that no important gear is forgotten. The resource hub is the other section, where pdf, image and video resource are stored locally on the device that can be accessed at any time, anywhere. This is crucially important for volunteers completing missions in regional conditions with varied levels of internet connection. The admin web portal allows senior members to customise every section of the app and change checklist prompts based on team and location.
AMSA MATE – AI-Powered Maritime Oral Examination Assistant
Tasnim Islam Lamia, Oscar Chau, Nusrat Jahan Alaksa, Dipen Subedi, Chowdhury Jubayer Hossain Maruf, Anmol Daulyal
AMSA MATE is an interactive learning system designed to help maritime students practise for their oral examinations. The system uses an AI-powered virtual examiner that allows students to practise answering maritime questions through voice interaction and receive immediate feedback. Students can select different maritime topics and practise in a realistic virtual examination environment.
Island Intelligence Platform
Han Zhang, John Streat, Tanjil Madbor, Taylah Stewart, Tim Downey, Noku Mufunda
The Island Intelligence Platform brings Tasmania's health, sport, economy and environment data, which is normally scattered across dozens of government sources into one site. You are able to ask a plain English question about any of Tasmania's 29 council areas and have an answer backed by real cited data that is benchmarked nationally.
Behind the scenes, the site automatically collects and checks public data sources, understands what each figure means, and uses AI to answer questions in plain language with sources shown.
Tasmanian Leaders Impact Dashboard
Yixi Chen, Nhu Thanh Tran, Md Rifat Bin Yusuf, Tran Chau Dung Nguyen, Gyanendra Kandel, Sanjeeb Maharjan
We have developed a custom WordPress dashboard for Tasmanian Leaders to make their program evaluation data easier to understand and present. The dashboard connects to survey data collected through Gravity Forms and turns it into clear charts, interactive visualisations, and useful summaries for both internal staff and the public.
The aim of the project is to help Tasmanian Leaders better understand how participants develop through their programs, track program outcomes over time, and communicate their impact clearly to stakeholders.
CyberQuiz Pro
Hosna Ara Begum, Hang Li, Hau Duc Tran, Kaveesha Mihirangi Marakkala Hennadige, Md Ashik Mahmud, Siddhartha Gurung
CyberQuiz Pro is a web-based practice platform designed to help learners prepare for cybersecurity certification exams. Users can complete practice tests and mock exams, receive performance feedback, and identify the topics where they need further study. The platform uses adaptive quiz logic, meaning the difficulty of questions can change based on the learner’s answers. It also includes an admin area for managing cybersecurity questions and reviewing platform activity.
Veterans Phone: Digital Inclusion for Australian Veterans
Anjila Kadariya, Gothami Jayasingha, Mahi Shahriar, Md Ashiquzzaman, Shreejan Amatya, Guanhua Rong
Veterans Phone is an Android-based mobile launcher designed to support digital inclusion for Australian veterans by providing a simpler, safer and more trusted way to access everyday digital services. Developed in collaboration with our client, Kevin O’Flaherty, the project aims to help veterans who may experience barriers to participating confidently in the digital ecosystem, including concerns around complexity, online safety, accessibility and identifying trusted information.
The application provides a curated and easy-to-navigate interface with clearly labelled functions for trusted services, veteran-related information, contacts, phone and messaging. It also includes accessibility options such as adjustable text size and light/dark display modes. Where appropriate, Veterans Phone works with existing Android applications rather than replacing familiar phone functions.
The overall aim is to reduce unnecessary complexity and uncertainty while giving veterans a calm and predictable environment from which they can access important services and remain connected to the wider digital world.
Payroll Forecasting Tool
Hasini De Silva , Dilshani Taniya Jayawardena , Nixon Eduardo Guevara Cosme , Nusrat Sharmin
A web-based calculator built for UTAS's People and Wellbeing Division that replaces a manual Excel workbook. It lets staff quickly forecast salary, on-cost, and severance figures for permanent, fixed-term, and casual employees, including step progression and enterprise agreement increases, without needing to touch a spreadsheet.
Kumon Timeslot Management System
Ariyan Chowdhury, Kazi Tasdid Islam, Hafiz Bin Azman Arnob, Sudhir Dubey, Xu Nuo (Nu), Orlando Caceres Sanchez
The Kumon Timeslot Management System is a web-based application designed to help Kumon North Hobart manage student class schedules more efficiently. It allows authorised users to manage students, classes, timeslots, enrolments, class capacity and schedule changes through an easy-to-use online system. The project aims to reduce manual scheduling work, prevent over-allocation of classes and make day-to-day class management more organised and efficient.
In addition to our capstone project showcase, a series of engaging lightning talks presented by ICT staff and current PhD candidates will be presented in the Stanley Burbury Theatre.
11.15AM
The Human Side of AI Adoption: Evidence from Navigate AI
11.30AM
Exploring Children’s Perceptions of Smart Home Privacy
11.45AM
Beyond Crypto: Leveraging the Blockchain for Digital Forensic Investigations
12.30PM
Beyond the Cloud: Edge AI for Language Facilitation
12.45PM
AI-Based Tasmanian Devil Individual Re-Identification
1.00PM
Teaching Robot Dogs to Herd Sheep
1.15PM
IoT for Ecological Monitoring Through Sound
See the results of this year's Honours students, and posters from current PhD candidates and staff in the Research Showcase.
Beyond Crypto: Leveraging the Blockchain for Digital Forensic Investigations
Oshoke Igonor
View PosterStudents learn the basics of game development technology and game design, via an intensive process learning practical skills for developing games in the Unity game engine. They then have around 6 weeks to produce their own 2D game.
Unit Coordinator: Ian.Lewis@utas.edu.au
First Love
Alicia Thompson, Brie Healy, Ryan Smith, Tristen Munns
Your mission, should you choose to accept, is help people find their first love!
As a gun-slinging cupid you are tasked with finding the perfect match! Locate each person's ideal partner from a series of clues...
Once a proper target has been chosen, get them close together, and shoot both of them in quick succession in order to gain a confession!
Second State
Artemis Frost, Chloe Gregg, Maddy Wright, Sylvia Benson
A single-player, first person puzzle game, in the tradition of Portal and The Talos Principle.
The core mechanic is "states", positions in space and time that you can place down and later return to in part or in full.
You must manage these states strategically to solve a range of mind-bending puzzles and discover the story behind the liminal dimension they're in.
Scrap'd
Nic Gammler
Monkey Island meets Final Space in an epic adventure game.
Play as Red on a not so typical day on Bosco's Outpost 4 where opportunity comes knocking. Will you take the Call to Adventure or spend your life being another Bosco's drone?
It's a point-and-click game so you point and click to move around. With occasional keyboard input.
AFK
Shawn Hatten
When the player suddenly stops moving, it's up to you, the level, to finish the job.
AFK is a puzzle platforming adventure, where the protagonist has mysterious stopped moving. Now, it's up to The Eye, the embodiment of the level itself, to guide the player through the world and reach the goal!
This game is being ported to the Nintendo Switch as a collaboration between Shawn, Giant Margarita, and the School of ICT.
Might be a Mimic
James Baldwin
You have 60 seconds. Sneak into the dungeon, grab as much loot as you can and get the hell out of there before anyone notices.
Should be a bree ... wait, did that chest just lick its lips? Might Be Mimic is a vertical dungeon platformer with rogue-lite elements.
Each level features a randomly generated layout with weighted placement of loot and enemies.
Bomb Chopper
Brayden Cunningham
Whack-a-mole, but the moles fight back!
Pilot a rudimentary helicopter and drop bombs on moles as they pop out of the ground with guns and rocket launchers.
Clear the ground to progress to the next wave. Time your drops to hit the moles and avoid their comically bouncy shields, unless you want your own bombs blowing up in your face. Face more moles and tougher retaliation as you progress.
ShopDrift
Ashley Pickersgill
A fast-paced action rogue-lite, in which you attempts to shoplift large quantities of groceries by drifting a shopping cart throughout a store, firing makeshift produce-related weapons, and avoiding hoards of staff and security trying to stop you.
Edge Survivors
Med Alabdulqader
Edge Survivors is a fast-paced survivor-like game where you play as Circle “cursed” with having infinite edges, fending off waves of envious enemy shapes that want to steal your edge.
Turn your curse into an advantage, and fire off your never ending edge, in this rogue-like bullet-heaven.
Second-year BICT and first-year MITS students were tasked with creating a chatbot by implementing a webhook endpoint sent by a Discord bot provided by the Unit Coordinator. Play the best bots at the showcase or join the Discord server to interact with the bots yourself.
Note the bots will only work DURING the showcase, as they are hosted on temporary virtual machines.
| Shiori Watanabe | Cat Simulator |
| Lauren Hives | Battleship |
| Reagan Lipplegoes | Dice Battle |
| Oscar McGann | Temu Minecraft |
| Luke Wagner | F1 Quiz |
| Gopal Baidawar Chhetri | Football Predictions |
| Ishan Bhusal | Pokémon Simulator |
| Anjila Kadariya | Word Scramble |
| Neil Edriane Lerin | Rock Paper Scissors |
| Louise Tanaka | Gamba Machine |
| Varun Singh | Cricket Quiz |
| Sharmin Akter | Art Quiz |