A serious game is a digital game designed for a primary purpose beyond pure entertainment, such as education, behavioural change, or raising awareness of an issue. KIT423 Advanced Serious Games introduces the concepts, issues and techniques related to the design of serious games, such as ludology, behavioural, and educational psychology and allows you to design and develop a serious game, from the initial concept pitch, through the design and development processes, resulting in a commercially-ready game.
|Unit name||Advanced Serious Games|
|Faculty/School||College of Sciences and Engineering
School of Technology, Environments and Design
|Discipline||Information & Communication Technology|
Dr Kristy de Salas
|Available as student elective?||Yes|
This unit is currently unavailable.
Please check that your computer meets the minimum System Requirements if you are attending via Distance/Off-Campus.
Units are offered in attending mode unless otherwise indicated (that is attendance is required at the campus identified). A unit identified as offered by distance, that is there is no requirement for attendance, is identified with a nominal enrolment campus. A unit offered to both attending students and by distance from the same campus is identified as having both modes of study.
Special approval is required for enrolment into TNE Program units.
* The Final WW Date is the final date from which you can withdraw from the unit without academic penalty, however you will still incur a financial liability (see withdrawal dates explained for more information).
Unit census dates currently displaying for 2020 are indicative and subject to change. Finalised census dates for 2020 will be available from the 1st October 2019.
|Band||Field of Education|
Fees for next year will be published in October. The fees above only apply for the year shown.
Please note: international students should refer to this page to get an indicative course cost.
* (KIT207 or KIT507) or Enrolled in Honours
You cannot enrol in this unit as well as the following:
5 x 170 minute lectures daily in week 1, 5x170minute tutorials in week 3, 4x170minute tutorials in week 9, 3 hour tutorials in weeks 2, 10
100% in-semester (4 assignments involving prototypes and reports, 25%, 30%, 20%, 25%)
|Timetable||View the lecture timetable | View the full unit timetable|
The University reserves the right to amend or remove courses and unit availabilities, as appropriate.